In consideration, Autodesk Maya is expensive and considerate software to purchase only for creating 3D Models. With the help of these primitive tools, the user is able to create basic and complex models as required. These objects are much more complicated and difficult to create on Maya. These objects have edges, vertices, and also faces but they have curves as NURBS within them. SUBDIVISION SURFACES: These objects use both NURBS and Polygon modeling primitives.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |